Traits
(MON) Common Exoskeleton (Common)
Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).
Commercial: Metal
Social: Plastic or Fur Covering
Medical: Glass
Primordial: Plating
(MON) Uncommon Exoskeleton (Uncommon)
Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).
Commercial: Plastic or Fur-Covering
Social: Metal
Medical: Metal, Plastic, or Fur-Covering
Primordial: Metal or Fur-Covering
(MON) Rare Exoskeleton (Rare)
Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).
Commercial: Plating
Social: N/A
Medical: N/A
Primordial: Plastic
(MON) Mutation Exoskeleton (Mutation)
Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).
Commercial: Glass
Social: Glass or Plating
Medical: N/A
Primordial: N/A
(MON) Unknown Exoskeleton (Unknown)
Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).
Commercial: N/A
Social: N/A
Medical: Plating
Primordial: Glass
Exoskeleton (Uncommon)
Allows an exoskeleton on the body
Item: TBA