Traits

(MON) Common Exoskeleton (Common)

Species: Monibuds

Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).

Commercial: Metal

Social: Plastic or Fur Covering

Medical: Glass

Primordial: Plating

(MON) Uncommon Exoskeleton (Uncommon)

Species: Monibuds

Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).

Commercial: Plastic or Fur-Covering

Social: Metal

Medical: Metal, Plastic, or Fur-Covering

Primordial: Metal or Fur-Covering

(MON) Vivarium Parts (Rare)

Species: Monibuds

Can be any type of strong glass that does not break easily.

Needs the corresponding rarity of glass exoskeleton that the subtype grants.

(MON) Rare Exoskeleton (Rare)

Species: Monibuds

Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).

Commercial: Plating

Social: N/A

Medical: N/A

Primordial: Plastic

(MON) Unusual Material (Unknown)

Species: Monibuds

Grants any kind of material to a moni no matter its subtype.

(MON) Hologram Parts (Mutation)

Species: Monibuds

Special monibuds are designed with holographic simulators that mimic the look and feel of elements. t appears and looks like fire, and can definitely burn someone that isn't careful, but it cannot set things aflame.

(MON) Mutation Exoskeleton (Mutation)

Species: Monibuds

Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).

Commercial: Glass

Social: Glass or Plating

Medical: N/A

Primordial: N/A

(MON) Unknown Exoskeleton (Unknown)

Species: Monibuds

Type the kind of exoskeleton in optional (glass, metal, plastic, plating, fur-covering).

Commercial: N/A

Social: N/A

Medical: Plating

Primordial: Glass

8 results found.